Doodle God cover art

games like

Doodle God

Doodle God leans Variance (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE5 /10OPTIMIZATION5 /10

12 games like Doodle God

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Orwell: Keeping an Eye on You cover art
Orwell: Keeping an Eye on YouSystems & Chaos · surveillance narrative sim

Both lean on execution about the same (0 vs 0). Biggest difference: variance (5 vs 4) - Truth is hidden until you uncover contradicting datachunks

full comparison →
Animal Crossing: New Horizons cover art
Animal Crossing: New HorizonsPure Optimization · life sim

Both lean on reads about the same (0 vs 0). Biggest difference: variance (5 vs 3) - Daily visitors and fossils randomize.

full comparison →
Fallout Shelter cover art
Fallout ShelterPure Optimization · base management sim

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Dweller stats and room layout are fully solvable

full comparison →
Her Story cover art
Her StorySystems & Chaos · FMV detective

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Efficient search strategy reconstructs the case.

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DREDGE cover art
DREDGESystems & Chaos · fishing horror adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 2) - Fishing minigames and night dodging, light demands

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This Is the Police cover art
This Is the PolicePure Optimization · police management sim

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Staffing, dispatch triage, and cash management solvable

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Beholder cover art
BeholderPure Optimization · dystopian management adventure

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Money, time, and blackmail decision routing

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Totally Accurate Battle Simulator cover art
Totally Accurate Battle SimulatorSystems & Chaos · physics battle simulator

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Unit counters and placement solve each scenario

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The Red Strings Club cover art
The Red Strings ClubSystems & Chaos · narrative adventure

Both lean on optimization about the same (5 vs 5). Biggest difference: variance (5 vs 3) - Dialogue outcomes are unknown on first play

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Disco Elysium: The Final Cut cover art
Disco Elysium: The Final CutSystems & Chaos · narrative RPGcross-genre

Both lean on execution about the same (0 vs 0). Otherwise the profiles match closely.

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Layers of Fear (2016) cover art
Layers of Fear (2016)Systems & Chaos · psychological walking horrorcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Walking and interacting; no combat or twitch demand

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Amnesia: A Machine for Pigs cover art
Amnesia: A Machine for PigsSystems & Chaos · narrative horrorcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Walking and lever-pulling demand essentially nothing physical

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Game details

Released
2010
Developer
JoyBits
Platforms
browser, PS3, PS4, Linux, Android, PC, iOS, Mac, Vita
Modes
Single player
IGDB critics
57/100
IGDB users
68/100
PuzzleSimulatorIndieAction