Karate Master 2 Knock Down Blow cover art

games like

Karate Master 2 Knock Down Blow

Karate Master 2 Knock Down Blow leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION6 /10READS2 /10VARIANCE3 /10OPTIMIZATION6 /10

Like Karate Master 2 Knock Down Blow, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Karate Master 2 Knock Down Blow

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Kingdom Come: Deliverance cover art
Kingdom Come: DeliverancePracticed Mastery · sim-RPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Skill checks and durability rolls

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The Evil Within 2 cover art
The Evil Within 2Practiced Mastery · survival horror shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Enemies are scripted; no adaptive opponent

full comparison →
Mount & Blade cover art
Mount & BladePracticed Mastery · medieval sandbox RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - AI lords and battle tactics are mappable scripts

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Salt and Sanctuary cover art
Salt and SanctuaryPracticed Mastery · 2D soulslike

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Loot drops

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Where Winds Meet cover art
Where Winds MeetPracticed Mastery · open-world wuxia RPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Open-world events and drops add mild randomness

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Baldur's Gate: Dark Alliance cover art
Baldur's Gate: Dark AlliancePracticed Mastery · action RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - All dungeon enemies run scripted patrol and charge routines

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Metal Gear Solid V: The Phantom Pain cover art
Metal Gear Solid V: The Phantom PainPracticed Mastery · stealth sandboxcross-genre

Both lean on reads about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Stealth and shooting inputs both matter.

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It Takes Two cover art
It Takes TwoPracticed Mastery · co-op platformercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Puzzle solutions are fixed; little hidden randomness

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Resident Evil 5 cover art
Resident Evil 5Practiced Mastery · co-op action horrorcross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Co-op coordination, not adversarial prediction

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Far Cry Primal cover art
Far Cry PrimalPracticed Mastery · open-world actioncross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Scripted tribal AI never models the player

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Need for Speed: Most Wanted (2012) cover art
Need for Speed: Most Wanted (2012)Practiced Mastery · arcade street racercross-genre

Both lean on reads about the same (2 vs 2). Biggest difference: execution (6 vs 7) - High-speed open-world racing rewards precise braking and line choice

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Star Wars Jedi Knight: Jedi Academy cover art
Star Wars Jedi Knight: Jedi AcademyPracticed Mastery · action FPScross-genre

Both lean on reads about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Saber acrobatics and timing dominate combat

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Game details

Released
2015
Platforms
PC
Modes
Single player
IGDB users
80/100
FightingRole-playing (RPG)SportIndieActionComedy