Mark of the Ninja: Remastered cover art

games like

Mark of the Ninja: Remastered

Mark of the Ninja: Remastered leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform, Tactical - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10

Like Mark of the Ninja: Remastered, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Mark of the Ninja: Remastered

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Far Cry 4 cover art
Far Cry 4Practiced Mastery · open-world FPS

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Wildlife and patrol variation

full comparison →
Super Metroid cover art
Super MetroidPracticed Mastery · metroidvania

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Wall-jumps, shinesparks and boss dodges demand precise inputs

full comparison →
God of War II cover art
God of War IIPracticed Mastery · hack-and-slash action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Faster combat and harder bosses demand sharper hands

full comparison →
Metal Gear Solid 2: Sons of Liberty cover art
Metal Gear Solid 2: Sons of LibertyPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Guards radio for backup on scripted triggers, not adaptive tactics

full comparison →
Prince of Persia: The Sands of Time cover art
Prince of Persia: The Sands of TimePracticed Mastery · acrobatic platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Acrobatic platforming chains need timing; rewind softens failure

full comparison →
Super Mario World 2: Yoshi's Island cover art
Super Mario World 2: Yoshi's IslandPracticed Mastery · 2D platformer

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 6) - Perfect-score runs demand full collectible routing

full comparison →
SuperHot cover art
SuperHotPracticed Mastery · puzzle FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Time-stops-when-you-stop removes most twitch pressure

full comparison →
Black Mesa cover art
Black MesaPracticed Mastery · story-driven FPS

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Minor enemy placement surprises first run

full comparison →
Tomb Raider cover art
Tomb RaiderPracticed Mastery · action-adventure platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Grid-based jumps need deliberate, precise positioning

full comparison →
Splinter Cell: Blacklist cover art
Splinter Cell: BlacklistPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies react on scripted alert logic, not player-specific profiling

full comparison →
Mirror's Edge Catalyst cover art
Mirror's Edge CatalystPracticed Mastery · open-world parkour

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Flow-state parkour with timing-based combat

full comparison →
Metroid Fusion cover art
Metroid FusionPracticed Mastery · metroidvania

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - first-encounter dread fades once mapped

full comparison →

Game details

Released
2018
Developer
Klei Entertainment
Platforms
PS4, Linux, PC, Mac, XONE, Switch
Modes
Single player
IGDB users
79/100
PlatformTacticalAdventureIndieActionStealth