SuperHot cover art

games like

SuperHot

SuperHot leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Tactical - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION7 /10

12 games like SuperHot

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Star Wars: Republic Commando cover art
Star Wars: Republic CommandoPracticed Mastery · squad tactical shooter

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Far Cry 4 cover art
Far Cry 4Practiced Mastery · open-world FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Gunplay plus gyrocopter and elephant chaos

full comparison →
Metal Gear Solid 2: Sons of Liberty cover art
Metal Gear Solid 2: Sons of LibertyPracticed Mastery · stealth action

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - First-person aim and guard reaction windows demand precise input

full comparison →
Hitman: Absolution cover art
Hitman: AbsolutionPure Optimization · stealth action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Cover stealth, point-shooting, and tighter action sequences

full comparison →
Splinter Cell: Blacklist cover art
Splinter Cell: BlacklistPracticed Mastery · stealth action

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Mark-and-execute and fast takedowns raise the physical ceiling

full comparison →
The Saboteur cover art
The SaboteurPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (7 vs 6) - Plotting demolition targets and escape routes is the game

full comparison →
The Bureau: XCOM Declassified cover art
The Bureau: XCOM DeclassifiedPure Optimization · tactical shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - cover shooting timing is moderate

full comparison →
Brothers in Arms: Road to Hill 30 cover art
Brothers in Arms: Road to Hill 30Practiced Mastery · tactical WWII shooter

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - German AI holds scripted positions

full comparison →
Dragon Age: Inquisition cover art
Dragon Age: InquisitionPure Optimization · action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 3) - Action-leaning combat, dodge timing matters

full comparison →
Tomb Raider cover art
Tomb RaiderPracticed Mastery · action-adventure platformercross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Vampyr cover art
VampyrPracticed Mastery · action RPGcross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Ratchet & Clank: A Crack in Time cover art
Ratchet & Clank: A Crack in TimePracticed Mastery · action platformercross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →

Game details

Released
2016
Developer
SUPERHOT Team
Platforms
Stadia, PS4, Linux, PC, Mac, XONE, Switch
Modes
Single player
IGDB critics
85/100
IGDB users
77/100
ShooterPuzzleTacticalIndieAction