Blast Corps cover art

games like

Blast Corps

Blast Corps leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Tactical - then ranked by cheat-test profile.

EXECUTION7 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10

Like Blast Corps, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Blast Corps

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Metal Gear Solid 3: Snake Eater cover art
Metal Gear Solid 3: Snake EaterPracticed Mastery · stealth action

Both lean on execution about the same (7 vs 6). Biggest difference: execution (7 vs 6) - CQC execution, camouflage switching speed, and boss timing are demanding

full comparison →
Far Cry 4 cover art
Far Cry 4Practiced Mastery · open-world FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Gunplay plus gyrocopter and elephant chaos

full comparison →
SuperHot cover art
SuperHotPracticed Mastery · puzzle FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 5) - Time-stops-when-you-stop removes most twitch pressure

full comparison →
Splinter Cell: Blacklist cover art
Splinter Cell: BlacklistPracticed Mastery · stealth action

Both lean on optimization about the same (7 vs 7). Biggest difference: execution (7 vs 6) - Mark-and-execute and fast takedowns raise the physical ceiling

full comparison →
Tom Clancy's Splinter Cell: Conviction cover art
Tom Clancy's Splinter Cell: ConvictionPracticed Mastery · stealth action

Both lean on execution about the same (7 vs 6). Biggest difference: execution (7 vs 6) - Mark-and-execute flow rewards quick, accurate play

full comparison →
Star Wars: Republic Commando cover art
Star Wars: Republic CommandoPracticed Mastery · squad tactical shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 5) - Solid gunplay but squad does much lifting

full comparison →
Sniper Elite III cover art
Sniper Elite IIIPracticed Mastery · stealth sniper shooter

Both lean on execution about the same (7 vs 6). Biggest difference: execution (7 vs 6) - Ballistic long shots demand steady, compensated aim

full comparison →
The Saboteur cover art
The SaboteurPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 5) - Climbing, driving and shootouts need moderate dexterity

full comparison →
Sniper: Ghost Warrior 2 cover art
Sniper: Ghost Warrior 2Practiced Mastery · sniping shooter

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (7 vs 5) - Memorising target sequences and stealth routes carries missions

full comparison →
Super Metroid cover art
Super MetroidPracticed Mastery · metroidvaniacross-genre

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Gran Turismo 2 cover art
Gran Turismo 2Practiced Mastery · racing simulationcross-genre

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
God of War cover art
God of WarPracticed Mastery · hack-and-slash actioncross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (7 vs 6) - Learning movesets, upgrades, and puzzles is the other half

full comparison →

Game details

Released
1997
Developer
Rare
Platforms
N64
Modes
Single player
IGDB critics
90/100
IGDB users
73/100
PuzzleTacticalAction