Dead Rising 4 cover art

games like

Dead Rising 4

Dead Rising 4 leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10

12 games like Dead Rising 4

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Darksiders II: Deathinitive Edition cover art
Darksiders II: Deathinitive EditionPracticed Mastery · action RPG

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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Persona 5 Strikers cover art
Persona 5 StrikersPracticed Mastery · action JRPG

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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God of War (2005) cover art
God of War (2005)Practiced Mastery · character action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Blade combos, parries, and QTEs reward clean inputs

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Final Fantasy XV cover art
Final Fantasy XVPracticed Mastery · action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 4) - Real-time combat, modest input demand

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Dead Island cover art
Dead IslandPracticed Mastery · zombie action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 3) - weapon drops and spawns add noise

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Yakuza 0 cover art
Yakuza 0Practiced Mastery · action RPG

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 4) - Brawler combat with style switching

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Alice: Madness Returns cover art
Alice: Madness ReturnsPracticed Mastery · action platformer

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Hidden collectibles are one-time discoveries

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Yakuza Kiwami cover art
Yakuza KiwamiPracticed Mastery · brawler action-adventure

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Majima ambushes are scripted, not adaptive.

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inFamous 2 cover art
inFamous 2Practiced Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Static world, fixed encounters

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BioShock cover art
BioShockPracticed Mastery · immersive shooter

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Splicers scripted; behaviors fixed.

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Castlevania: Lords of Shadow cover art
Castlevania: Lords of ShadowPracticed Mastery · action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Combo timing, dodges, and QTE precision

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Devil May Cry 2 cover art
Devil May Cry 2Practiced Mastery · character action

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Flat authored levels hide little

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Game details

Released
2016
Developer
Capcom Game Studio Vancouver, Inc.
Platforms
PC, XONE
Modes
Single player, Multiplayer, Co-operative
IGDB critics
77/100
IGDB users
70/100
ShooterHack and slash/Beat 'em upAdventureActionHorrorSurvivalComedySandboxOpen world