TowerFall Ascension cover art

games like

TowerFall Ascension

TowerFall Ascension leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION8 /10READS7 /10VARIANCE3 /10OPTIMIZATION3 /10

Like TowerFall Ascension, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like TowerFall Ascension

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Superfighters Deluxe cover art
Superfighters DeluxeCompetitive PvP · 2D multiplayer brawler

Both lean on variance about the same (3 vs 3). Biggest difference: execution (8 vs 7) - Aim, blocks, throws and movement decide frantic small-arena fights

full comparison →
Super Smash Bros. Brawl cover art
Super Smash Bros. BrawlCompetitive PvP · platform fighter

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 6) - Slower engine lowers the ceiling but spacing still needs hands.

full comparison →
Brawlhalla cover art
BrawlhallaCompetitive PvP · platform fighter

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 1) - Weapon spawns add minor randomness.

full comparison →
Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformer

Both lean on execution about the same (8 vs 7). Biggest difference: execution (8 vs 7) - Precise platforming through player-built obstacle courses is the ceiling

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SpeedRunners cover art
SpeedRunnersPure Mechanics · competitive racing platformer

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 5) - Timing item throws against human racers' habits wins exchanges

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Splatoon cover art
SplatoonCompetitive PvP · team ink shooter

Both lean on execution about the same (8 vs 7). Biggest difference: optimization (3 vs 5) - Weapon kits, map control timing and gear builds reward study

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Worms 2 cover art
Worms 2Competitive PvP · artillery strategy game

Both lean on execution about the same (8 vs 7). Biggest difference: optimization (3 vs 5) - Weapon economy and positioning theory are studyable.

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PlayStation All-Stars Battle Royale cover art
PlayStation All-Stars Battle RoyaleCompetitive PvP · platform fighter

Both lean on reads about the same (7 vs 6). Biggest difference: execution (8 vs 6) - Combo routes into Super meter need decent but modest hands.

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Call of Duty: Modern Warfare Remastered cover art
Call of Duty: Modern Warfare RemasteredCompetitive PvP · arcade military FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Online opponents rotate and adapt; pre-aiming them is prediction

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Chivalry: Medieval Warfare cover art
Chivalry: Medieval WarfareCompetitive PvP · medieval melee combatcross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Battlefield chaos with many players

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Insurgency cover art
InsurgencyCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Human squads flank and adapt each round

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FIFA 23 cover art
FIFA 23Competitive PvP · football simulationcross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Human opponents create adaptive tactical systems requiring constant reading

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Game details

Released
2014
Developer
Maddy Makes Games
Platforms
PS4, Ouya, Linux, PC, Mac, Vita, XONE
Modes
Single player, Multiplayer, Co-operative
IGDB critics
87/100
IGDB users
76/100
PlatformIndieActionFantasy